Frame Rate when build for xcode sim or device

I can confirm that iPad 1 (iOS 5.1.1) has the same problem.

My iPad Wifi+3G (3rd generation, 64GB, iOS 7.0.2) works though.

@Cinetek

Would you be happy to submit a bug with your sample code we’ve been testing with? I dont have sample code… but I submitted a support query with a link to this forum

Cheers all

Sure I´ll do it asap :slight_smile:

Edit: Bug report sent

@CineTek

Could you post the case number here? I’d like to do a personal follow-up with CoronaLabs…

Sure, where do I look it up? I did not get any response yet, except for “bug report sent” on the submission page.

You should get an automated email confirmation to your Corona developer account email-address with the Case Number relatively quick…

Well, the last time I sent a bug report is more than a year ago and it took a couple of hours before I got an “automated” response :wink:

It might be faster because of your Enterprise account, but I am not sure. I´ll wait a little bit longer and send another one out

@richard770 Which version of the simulator are you currently using?  Also, I would like to understand how your code is structured so we can do some profiling and analysis. If you have additional sample code you can share, we would appreciate it.

@Brian: Did you guys get my bug report? I have included the project we three were using today

@bryan01… Myself, cinetek & ingenar all have projects showing same issue on same devices.
Cinetek has submitted sample code via a bug as i cant share mine at the moment.

@bryan01 please tell us you have read this thread… Its full of very detailed info we have worked hard to provide

I’ll summarise

Apps that runs at 60fps when built with graphics 1 build 2034… Suffer major performance issues when built with graphics 2… But only on iphone 4 & ipad 1… We have tested other devices… Even a 3gs runs ok

Thanks for all the clues. We have been super actively monitoring the forums and pushing daily changes. We will run additional tests against the devices being listed here.

Cheers @bryan
Will ya do us a favour and post any update here so we can be kept up to date on possible fix
Much appreciated
Richie

I’ve tried several times and the only time I see this issue is on my iPad 3. Everything seems fine on iPad 2, iPad mini, iPhone 5 and iPhone 5S … are you using iPad retina sized graphics?

Cheers @cublah.
Anyone test on an iphone 5?

Ipod touch 4g had issues too didnt it ingemar?

Yes see my post

@cublah
It appears to be an issue on iphone 4, ipod touch 4g and ipad 1…
And youre saying ipad 3 also
Have you tried it on a 4?

Sorry using my iphone and only got the quote :wink: