Hi,
I have integrated fuse powered into my game, overall experience was really smooth and i was able to integrate it real fast, but im having only one problem.
The fuse.checkLoaded always returns false.
im calling checkLoaded in my game as show below:
local isLoaded = fuse.checkLoaded( { zone=adZone } )
in the above call im passing the zone id in the place of adZone.
i also tried sending zone name as checkLoaded parameter, in both the cases the checkLoaded is always returning false.
i removed the checkloaded call and tried calling show directly and the ad showed fine.
Can someone tell me where am i going wrong.
Thanks,
Nischal Y