Same thing is happing to my Game Center game with daily build 2014.2460, exiting Game Center UI is crashing entire app.
gameNetwork calling Game Center with daily build 4014.2449 works fine when compiling with iOS 8 & 8.1.
I’m still waiting for my iOS 8 test device but it crashes the same way on iOS 6.1.6 and iOS 7.1.2 building with iOS SDK 8.0 or 8.1.
Calling
gameNetwork.show(‘matches’, {minPlayers=2, maxPlayers=2, listener=showMatchesEventHandler})
or
gameNetwork.show(‘createMatch’, {minPlayers=2, maxPlayers=2, listener=showCreateMatchEventHandler})
crashes entire app when exiting Game Center UI screen by selecting a match or taping the cancel/done button.
Calling
gameNetwork.request(‘createMatch’, {playerIDs={playerOneID, playerTwoID}, minPlayers=2, maxPlayers=2, listener=requestCreateMatchEventHandler})
returns nil values.