I’ve been trying out the new GameAnalytics v2 plugin recently. For Android I got my events flowing pretty quickly, but when testing on an iOS device, no progression events at all showed up in my GA dashboard. Searching through the log file from my device I found the following error message:
Nov 8 14:27:36 iPhone Ice Trap[1869] <Notice>: Info/GA/Analytics: Validation fail - progression event - progression02: Cannot be empty or above 64 characters. String:
Ok, that makes sense since I had only used the progression01 property in my events, and it started working as soon as I populated progression02 with some data.
However, it worked on Android without progresson02, and GameAnalytics’ documentation clearly states that progression02 and progression03 are optional:
https://github.com/GameAnalytics/GA-SDK-CORONA/wiki/gameanalytics.addProgressionEvent()
Is this a bug?