Now that Corona has added the registerForPushNotifications, how does that interact with the similar methods in GameThrive? I’d been working on a app that was working fine with GameThrive a few months ago, but now after updating to 2015.2561(iOS - Enterprise) I never get a token in the IdsAvailableCallback - just the player id.
I put in my own handler for the “notification” event and I do see a push token coming back. Does the game thrive plugin need an update from 1.7.3?