Apologies if this has been documented somewhere but I couldn’t find a clear answer. I’m trying to update my game for the first time since the transition to Solar2d and I’m having trouble getting the simulator to run because it can’t find a number of plugins. I’m using simulator version 2020.3594. Below is a list of the plugins I use. At this moment, the simulator is complaining about “plugin.mwc” but I suspect it can’t find some of the other plugins either. Is there an easy way to migrate the list of plugins? If there is a guide for this, please point me in the right direction.
plugins =
{
-----------------
-- ADS
-----------------
["plugin.vungle"] =
{
publisherId = "com.vungle"
},
["plugin.facebook.v4a"] =
{
publisherId = "com.coronalabs"
},
["plugin.facebookAnalytics"] =
{
publisherId = "tech.scotth"
},
["plugin.appsflyer"] =
{
publisherId = "com.coronalabs"
},
["plugin.google.iap.v3"] =
{
publisherId = "com.coronalabs",
supportedPlatforms = { android = true }
},
["plugin.gpgs.v2"] = {
publisherId = "com.coronalabs",
supportedPlatforms = { android = true }
},
["CoronaProvider.gameNetwork.apple"] =
{
publisherId = "com.coronalabs"
},
["plugin.flurry.analytics"] =
{
publisherId = "com.coronalabs"
},
["plugin.openssl"] =
{
publisherId = "com.coronalabs"
},
["plugin.notifications.v2"] =
{
publisherId = "com.coronalabs"
},
["plugin.mwc"] =
{
publisherId = "com.xibalbastudios"
},
["CoronaProvider.native.popup.social"] =
{
publisherId = "com.coronalabs"
},
["CoronaProvider.native.popup.activity"] =
{
publisherId = "com.coronalabs",
supportedPlatforms = { iphone=true }
},
["plugin.reviewPopUp"] =
{
publisherId = "tech.scotth",
},
["plugin.storeView"] =
{
publisherId = "tech.scotth"
},
},