Hello people
I have a physical body that moves back and forth and I would like to be able to animate it like this:
transition.to(object, {time = time, rotation = newR, iterations = 0, transition = easing.continuousLoop})
But being a physical body with problems both with its movement (object:applyForce( 20, 0, object.x, object.y )) and with contact with other bodies.
How can I get it without transitions with physics?