I have to restart the simulator after every error - why?

I have updated to the new latest version today and when I get an error I have to exit the simulator and load it again. If I simply reload the project it does not fully run. It displays my buttons but does not react to the events for it when clicked on. Does anyone else get this?

Thanks,

Warren

Hi Warren,

This is odd… you’re saying this behavior in the exact same app does not occur in the daily build before? Can you download the previous daily and test to confirm?

Thanks,

Brent

I’ve noticed something similar on the Windows only build for the last four versions. For me, the problem is that touch does not work if an error is thrown. Then I need to close the sim and reload before touch works again. Everything else is fine, as far as I can tell. Mac builds have not been affected.

That is the same exact problem I am having. Any touch event does not work. Hopefully they can get it fixed.

Warren

What platform are you on? Do you know which builds are affected?

Can you guys pin down what daily build version this started with? 

Thanks

Rob

It’s a settings you could look at the preferences menu I guess

The problem started with Windows build CoronaSDK-2014.2122.msi

I have not seen the same on Mac.

Symptom: Hit an error which shows a windows alert and restart or load a project (without closing the simulator) which normally works properly. All touch inputs will not work.

Bug submitted: Case 29781

Just as a check, can you all make sure “Relaunch Simulator when project is modified” is set to Always in your preferences?

I’m on 2013.2100 and it works fine.

Yap look in your preferences you should be able to disable it

I am definitely seeing this issue.

-Show Runtime Errors is checked

Un-checking this solves the problem, but I really don’t want to turn this off (to ensure I know when I have runtime errors in my code)

-Relaunch simulator when project is modified is set to “Never”

 Changing the setting has no effect (don’t want to change it anyway)

Uninstall your simulator

And install it back always do the trick

I have uninstalled and re-installed several times (when installing new daily builds). It is still an issue.

ha I see the problem its your new daily build that’s what’s causing this issue, I say report this as a bug. hope this help  

This is fixed in Daily Build 2014.2153 (it was introduced around Daily Build 2014.2121).

Hi Warren,

This is odd… you’re saying this behavior in the exact same app does not occur in the daily build before? Can you download the previous daily and test to confirm?

Thanks,

Brent

I’ve noticed something similar on the Windows only build for the last four versions. For me, the problem is that touch does not work if an error is thrown. Then I need to close the sim and reload before touch works again. Everything else is fine, as far as I can tell. Mac builds have not been affected.

That is the same exact problem I am having. Any touch event does not work. Hopefully they can get it fixed.

Warren