IDFA warning on iOS submit (probably Google Analytics plugin)

Added Google Analytics to my game.

The game does not include ads.

Submitting iOS update.

When prompted for IDFA usage I click on “no”.

Then I get the following error:

Your app is using the Advertising Identifier (IDFA). You must either provide details about the IDFA usage or remove it from the app and submit your binary again.

I suppose the culprit is the Google Analytics plugin. 

Here’s the Build.settings plugins I use: 

settings = {

    plugins =

    {

        [“plugin.google.play.services”] =

        {

            publisherId = “com.coronalabs”,

            supportedPlatforms = { android=true }

        },

        [“CoronaProvider.gameNetwork.apple”] =

        {

            publisherId = “com.coronalabs”,

            supportedPlatforms = { iphone=true }

        },

        [“CoronaProvider.gameNetwork.google”] =

        {

            publisherId = “com.coronalabs”,

            supportedPlatforms = { android=true }

        },

        [“plugin.google.iap.v3”] =

        {

            publisherId = “com.coronalabs”,

            supportedPlatforms = { android=true }

        },

        [“plugin.googleAnalytics”] =

        {

            publisherId = “com.coronalabs”,

            supportedPlatforms = { iphone=true, android=true, }

        },

    },


Just a note - when I build and install the game on a device GA is working (data is being sent / received). It’s just that itunesconnect is not accepting the build without declaring IDFA usage :slight_smile:

Just submit the update without the GA plugin and it passed the IDFA verification :slight_smile: