Inneractive fullscreen banner

I would like to implement inneractive fullscreen banner, but i have some problems / questions:

  • Does fullscreen banner not have ant exit button? I didn’t saw one in my case. If this is true, is the only option then to show the banner for predetermined amount of time?

  • My second problem is the delay, it’s about 3 to 4 seconds. Can i buffer it or is there a solution for this?

  • What is the best way to go to implement fullscreen banner?

Greetings,

Maciej [import]uid: 90115 topic_id: 20050 reply_id: 320050[/import]

Edit: About the delay, I’m seeing it now. I don’t know why I didn’t notice it last night… The white blank space preceding the fullscreen ad is quite disruptive & jarring.


Hey, Maciej, I just implemented fullscreen inneractive ads. It’s a very simple integration.

With my current implementation of inneractive fullscreen ads on iOS device, “skip” text button appear on lower left corner for me, tapping on which will hide/close the ad. I suppose that’s what you are looking for when you mentioned exit button?

About the delay, I haven’t experienced it. Where are you located? I’m in California. It could be a location issue. Or… maybe the delay is due to some internet/network connectivity issue?

One real problem I noticed with the fullscreen ad implementation is that, it won’t show fullscreen ads. It only displays banner ads on fullscreen, and it really doesn’t look right. I emailed Orly about it, and here’s her response:

Let me share with you how the full screen ads appear at the moment:
The full screen that we present is a white inneractive background with a banner in the middle. It should change in the next 2 weeks for actual full screen interactive ads. We are going to release new version for our iOS SDK with ORMMA compliance which will present instead in the full screen reach media/interactive ads. You can read more information about it here - http://blog.inner-active.com/2011/09/inneractive-goes-interactive-with-10-global-rich-media-mobile-ad-partners/.

I’ll just have to wait and see how fullscreen ads would look when it start appearing. If it looks good enough, then I’m happy…

That said, I’m going to investigate Ken’s Inneractive wrapper class posted here. I believe Ken’s class addresses this issue head on.

Anyhow, here’s the simplest implementation I did (see below). Remember to set up the inneractive account, add your app, and get the appID before you start.

Naomi

[lua]-- main.lua
ads = require “ads”
– initialize advertisement
local model = system.getInfo(“model”);
if (model == “iPad”) then
– initialize for the iPad
ads.init( “inneractive”, “APPID_FROM_INNERACTIVE_DASHBOARD” ) – this ID ends with iPad
else
– initialize for iPhone
ads.init( “inneractive”, “APPID_FROM_INNERACTIVE_DASHBOARD” ) – this ID ends with iPhone
end[/lua]
AND
[lua]-- in a module where fullscreen ads are to be displayed
local isSimulator = system.getInfo(“environment”) == “simulator”
local function testNetworkConnection()
local netConn = require(‘socket’).connect(‘www.apple.com’, 80)
if netConn == nil then
return false
end
netConn:close()
return true
end

if ( isSimulator or not testNetworkConnection() ) then
print(“on simulator or no network connection, and therefore, no fullscreen ads”)
else
– full screen advertisement to be shown
print(" ads.show is triggered")
ads.show( “fullscreen”, { x=0, y=0, interval=60 } )
end[/lua]
[import]uid: 67217 topic_id: 20050 reply_id: 80680[/import]

I still get a big white background with a small banner in the center for fullscreen ads. Has anyone got something different?

And I can’t see a way to skip the ad. No skip button for fullscreen ads in Android? [import]uid: 79136 topic_id: 20050 reply_id: 90261[/import]

Same here.
Tested on Samsung Galaxy S2 - the ads are slow to load, no skip button or counter and you can’t even click the ads.

Orly? [import]uid: 13553 topic_id: 20050 reply_id: 91105[/import]

I can confirm this too. However, to hide the ad you can simply attach a listener to the back button and hide the ad manually when the button is pressed. Very easy to do. [import]uid: 52103 topic_id: 20050 reply_id: 92631[/import]

Vitaly -
That may be true but it’s a hack and im not sure it would work on all devices.
More importantly, the ads doesnt work as well so it’s not collecting clicks = pointless and annoying. If a user will try to press an ad but wont get anywhere, thats really bad UX.

[import]uid: 13553 topic_id: 20050 reply_id: 92632[/import]

Could we have more control on the Ads?
My app contant many slides and player will need to click on ‘next’ to show the Ads and wait for 5 sec before they can click on ‘skip’ (fullscreen banner)

in that case, how can i trigger & destroy my ad? [import]uid: 10373 topic_id: 20050 reply_id: 103184[/import]