IronSource plugin: https://scotth.tech/plugin-ironSource
Solar2d version: Build: 2020.3618
iOS SDK: iOS 14 Metal
Test Device: iPhone X (iOS 14)
TestSample: ironSource.zip (373.0 KB)
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iOS Audio Bug
The first time you watch the ad, audio works(sometimes). However, audio still does not work from the second ad.
p.s: If there is no sound after watching an ad, you will hear the sound when you suspend/resume the app. -
Build Error
Adoptors throws a build error.
This is a build error that occurred while only one adoptor (plugin.applovinIron) was set in build.settings. error.txt (7.5 KB) -
Stuttering (with a black screen) appear at the start/end of the ad.
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SKAdNetworkItems
A new entry was added in build.settings.
SKAdNetworkItems = {{SKAdNetworkIdentifier = “SU67R6K2V3.skadnetwork”}},
Is this enough? (and SKAdNetworkItems in build.settings gives a warning) -
Tell us NOTE about the plugin directory management.
There are two directories:
- /Users/XXX/Solar2DPlugins
- /Users/XXX/Library/Application Support/Corona/Simulator/Plugins
I had a problem with the plugin build even on the Mac, so it only solved after deleting both of them.
Should I check every time the plugin is updated? Is the cause in S2D?
How should I manage the plugin directory?
- I need an easy way to make sure I am testing the latest plugin.