NanoSVG not found

I authorized nanosvg on the marketplace and in terms of code have:

-- game.lua (loaded from main.lua) local nanosvg = require('plugin.nanosvg'); -- from build.settings settings = { ... plugins = { ["plugin.nanosvg"] = { publisherId = "com.coronalabs" }, }, ... }

I’m not sure what I’m doing wrong, as I continue to get the following error when running in the simulator:

ItimqxP.png

I also get a warning in the console “plugin.nanosvg is not configured in build.settings”, which immediately precedes the runtime error.

This is my first time using a plugin so I’m not sure if I’m missing anything, but I also couldn’t find much information about installing or using plugins on the documentation.

Thanks in advance.

EDIT: I think I may just not know how to use plugins since I got the same issue trying to load utf8 in the same manner

Can you post your entire build.settings?

Rob

I don’t know why but it just suddenly resolved itself without me changing anything. Thanks.

EDIT: Now that I have it working it seems pretty incompetent for anything more than very simple graphics, so I’ll just have to convert my vector graphics to PNG