As a reply to mike4’s thread, we’d like to announce the release of a new Candy tool. Quite a few people got scent of it during the last weeks, so here’s the full story, along with detailed info:
WHAT IS TEXT CANDY FOR CORONA?
Text Candy is a straightforward to use and extremely powerful text engine to create, display and animate all kind of decorative bitmap texts within your game. It’s main purpose is the ability to display bitmap fonts (which provide by far a better look than monochrome true type fonts) and easily animate texts in many fancy ways.
Text Candy comes with lots of premade, high quality and ready-to-use bitmap fonts but also lets you use your own bitmap fonts. Using bitmap chars allows you to keep full control over look and style of your texts. Display 3D-style chars, apply smooth drop shadows, bevels, reflections, specular effects, nice color gradients, multi-colored, burning or smoking texts -whatever you imagine!
Text Candy is the perfect solution to display and animate your game title graphics and all kind of eye-catching in-game texts such as score displays, highscore lists, credits, text notes, scrollable texts, marquees, headlines and more. Create animated texts using beautyfully pre-rendered bitmap fonts with a single line of code only!
All text objects can be animated at char level, resulting in awesome, professional looking, arcade-style text effects. Text Candy provides many premade animation effects that can be applied to any text object with a single line of code but also features an easy to use API to create any kind of effect you can imagine.
Applied text animations can be started manually at any time, but you can also let Text Candy handle this for you to animate a text object automatically each time a text changes. Text Candy supports multi-line texts, automatic word wrapping and several text alignment methods. You’ll be amazed how easy it is to use!
What you should know:
The purpose of Text Candy is to display eye-catching, animated text messages in your game like title screens, score display, game over or ingame-messages, loading screens etc. It focusses on animated texts, so it is not meant for huge amounts of texts or text-heavy projects.
DEMO VIDEO
Note: this video shows the “Features Demo” sample code, which is also included in the package -as well as many other sample codes and a collection of several dozens of premade bitmap fonts.
REFERENCE & DETAILED DESCRIPTION
THIS WAY to the online manual and a complete list of features.
LIMITED TIME COUPON CODE
Due to the first release of this library, we’re offering a coupon code to get Text Candy for 50% off (limited time only) - just enter TEXTS4CORONA
As always, we’re happy to get any kind of feedback, usage experience and feature suggestions from you.
Regards,
Mike
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