Hello all.
I’m running into a weird problem. This only happens on an actual Android device that I know of. I do not have an iPhone so I cannot test it and it does not happen in the simulator. I have tested with two Droid Incredibles with 2.2 and a Droid Eris with 2.1.
Whenever physics are enabled, if I touch the screen, it appears as if the frames per second increase.
I thought I might have a bug in my code causing this, but then I ran the ManyCrates example from the Sample Code. The same thing happened.
To elaborate a bit more using the ManyCrates example, when I start the app on my phone, all the crates start falling normally.
When I touch the screen they fall and animate much faster. When I touch and drag my finger across the screen constantly, they fall almost twice as fast as the normal. It doesn’t look like gravity is being altered or anything, just how fast objects animate.
Is this a bug or is there an Android setting I am missing?
Not sure if this has been brought up before, but I did not see anything in the forums about this.
If you need any more info, let me know.
Thanks,
Justin [import]uid: 8688 topic_id: 2401 reply_id: 302401[/import]