Chris made a screenshot of the error message and below are details from the build.settings file:
[sharedmedia=core:attachments:5836]
android =
{
versionCode=“10”,
versionName=“1.0”,
UIStatusBarHidden = true,
minSdkVersion = “14”, – means it is not allowed to install on older version than SDK 4.0 !!!
largeHeap = true,
– needed for the game services:
googlePlayGamesAppId = “XXXXXXXXXX”, – number from the Games Services in Developer Console
usesPermissions =
{
“com.android.vending.BILLING”,
“com.android.vending.CHECK_LICENSE”,
“android.permission.INTERNET”,
“android.permission.WRITE_EXTERNAL_STORAGE”,
“android.permission.ACCESS_NETWORK_STATE”, – needed for the vungle plugin
},
},
…
plugins =
{
– key is the name passed to Lua’s ‘require()’
[“CoronaProvider.analytics.flurry”] =
{
– required
publisherId = “com.coronalabs”,
},
[“plugin.google.iap.v3”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { android=true }
},
[“CoronaProvider.ads.vungle”] =
{
publisherId = “com.vungle”
},
[“plugin.google.play.services”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { iphone=true, android=true }
},
[“plugin.gpgs”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { iphone=true, android=true }
},
},