Plugin Issue? Non-Public Selectors

I uploaded an update to our game Meowch! to the appstore and received the following warning message :

“The app references non-public selectors in Meowch!.app/Meowch!: retryDelay, shouldRetry”

I suspect that your plugin is the issue, and that the update is going to be rejected due to it.  Can you confirm this?  Do you plan on fixing it?  Thanks

nahmeen - I have no idea if this is a Tap for Tap issue or not, but with all due respect you have to give us/Tap for Tap more information. How can we/they possibly know with any certainty what the issue is without a bit more info?

Just doing a quick Google search for that phrase, I found this page (http://stackoverflow.com/questions/18078514/getting-the-app-references-non-public-selector-in-myapp-id-error-while-uploadi) where apparently it was just a warning and did not result in a rejection.

I had the same error with the updated plug-in. My app was approved by apple. However, my app is landscape only and the tap for tap “more button” now is unworkable.  

Sigh, why do we have to do all the damn QA testing? (I’ll be raising this issue separately with tapfortap of course)

nahmeen - I have no idea if this is a Tap for Tap issue or not, but with all due respect you have to give us/Tap for Tap more information. How can we/they possibly know with any certainty what the issue is without a bit more info?

Just doing a quick Google search for that phrase, I found this page (http://stackoverflow.com/questions/18078514/getting-the-app-references-non-public-selector-in-myapp-id-error-while-uploadi) where apparently it was just a warning and did not result in a rejection.

I had the same error with the updated plug-in. My app was approved by apple. However, my app is landscape only and the tap for tap “more button” now is unworkable.  

Sigh, why do we have to do all the damn QA testing? (I’ll be raising this issue separately with tapfortap of course)