Hi All, I’m not to sure on the etiquette for going about this but I’ve tried using AppLovin but have come up the this error message “module ‘plugin_applovin’ not found”. More specificaly I get this whenever I put local applovin = require( “plugin.applovin” );
/storyboard.lua:1642: module 'plugin\_applovin' not found:no field package.preload['plugin\_applovin'] no file '/Users/liamyoung/Library/Application Support/Corona/Simulator/Plugins/plugin\_applovin.lua' no file '/Users/liamyoung/Desktop/Water Jetter Game/Water Jetters/plugin\_applovin.lua' no file '/Applications/CoronaSDK/Corona Simulator.app/Contents/Resources/plugin\_applovin.lua' no file '/Users/liamyoung/Library/Application Support/Corona/Simulator/Plugins/plugin\_applovin.dylib' no file './plugin\_applovin.dylib' no file '/Applications/CoronaSDK/Corona Simulator.app/Contents/Resources/plugin\_applovin.dylib' stack traceback: [C]: in function 'error' /Users/liamyoung/Desktop/Water Jetter Game/Water Jetters/storyboard.lua:1642: in function 'gotoScene' /Users/liamyoung/Desktop/Water Jetter Game/Water Jetters/secondLogo.lua:31: in function '\_listener' ?: in function \<?:167\> ?: in function \<?:221\>
I’ve followed the simple implementation instructions on corona, I’ve check the Key is correct and I believe I have signed up correctly to applovin, i.e I’ve answered all the questions but to me on sign up. I’m at a loss to the cause. I even tried using the example from github to make sure my implementation of the plugin was correct and as soon as I entered the idk key into that example program it again gave a similar message. Here the build code for my app just in case but as mentioned it did a similar thing with the sample program which I would assume worked correctly:
settings = { orientation = { default = "landscapeRight", content = "landscapeRight", supported = { "landscapeRight", "landscapeLeft" }, }, plugins = { ["plugin.google.play.services"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true } }, ["CoronaProvider.gameNetwork.google"] = { publisherId = "com.coronalabs", supportedPlatforms = { android = true }, }, ["plugin.facebook.v4"] = { publisherId = "com.coronalabs" }, -- @schroederapps' Twitter plugin: ["plugin.twitter"] = { publisherId = "com.jasonschroeder", }, ["plugin.applovin"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true, appletvos=true } }, }, android = { googlePlayGamesAppId = " XXXXXXXXX", --insert your app id number for google game services versionCode = 10, usesPermissions = { "android.permission.VIBRATE", "android.permission.INTERNET", "android.permission.ACCESS\_NETWORK\_STATE", "android.permission.READ\_PHONE\_STATE", "android.permission.WRITE\_EXTERNAL\_STORAGE" --"com.android.vending.CHECK\_LICENSE", --"com.android.vending.BILLING" }, facebookAppId = " XXXXXXXXX", -- Replace XXXXXXXXXX with your Facebook App ID largeHeap = true }, iphone = { plist = { CFBundleName = "Water Jetters", CFBundleIconFile = "Icon.png", CFBundleIconFiles = { "Icon.png", "Icon@2x.png", "Icon-60.png", "Icon-60@2x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", -- "Icon-Small.png", -- "Icon-Small@2x.png", -- "Icon-Small-40.png", -- "Icon-Small-40@2x.png", -- "Icon-Small-50.png", -- "Icon-Small-50@2x.png", }, UIApplicationExitsOnSuspend = false, -- must be false for single sign-on to work FacebookAppID = " XXXXXXXXX", -- replace XXXXXXXXX with your facebook appId CFBundleURLTypes = { { CFBundleURLSchemes = { " XXXXXXXXX", -- replace XXXXXXXXX with your facebook appId, make sure that you leave fb in front of it } } }, -- Whitelist Facebook Servers for Network Requests NSAppTransportSecurity = { NSExceptionDomains = { ["fbcdn.net"] = { NSIncludesSubdomains = true, NSExceptionRequiresForwardSecrecy = false, }, ["facebook.com"] = { NSIncludesSubdomains = true, NSExceptionRequiresForwardSecrecy = false, }, ["akamaihd.net"] = { NSIncludesSubdomains = true, NSExceptionRequiresForwardSecrecy = false, }, }, }, -- Whitelist Facebook Apps LSApplicationQueriesSchemes = { "fb", "fbapi20130214", "fbapi20130410", "fbapi20140410", "fbapi20140116", "fbapi20150313", "fbapi20150629", "fbauth", "fbauth2", "fb-messenger-api20140430", }, NSAppTransportSecurity = { NSAllowsArbitraryLoads=true }, } } }
Please can anyone help me with this? I noticed a person mention this problem before in
“We’re AppLovin your Corona apps”. They were directed to use here but I couldn’t find the topic they posted asking about this problem with the plugin
Many thanks
Liam