thankyou… custom icon? [import]uid: 55582 topic_id: 31525 reply_id: 128194[/import]
attudesign - yes, 1 custom icon per app. There will be a default one, but you can replace it with yours. [import]uid: 10668 topic_id: 31525 reply_id: 128210[/import]
David,
its like christmas! thankyou [import]uid: 55582 topic_id: 31525 reply_id: 128219[/import]
DavidRangel (Posted on Tue, 2012-10-02 13:37): “We are working on Android push notifications as we speak and they should be in a daily build in a matter of a couple of weeks. I dont have a hard date, but it is a priority and, again, being worked on right now.”
Its now the 22, whats going on with that?
When are we going to see it?
I have a game waiting only for that… [import]uid: 175991 topic_id: 31525 reply_id: 128106[/import]
“A couple of weeks” from 10/2 fas been under 3 weeks. They are still in that range… In those three weeks they have had to deal with the Barnes and Noble crisis which has dominated the Android side of the house’s resources… I need theses too but we get them when we get them. Ad fwiw I’d rather the fix my SQL bug first. I can launch without push notifications but I can’t with out this bug fix.
[import]uid: 19626 topic_id: 31525 reply_id: 128109[/import]
Hey guys - an update on this.
By the end of this week we will have *local* notifications done on Android. Push will come after that - right now we are going to say it will be 2 more weeks to have full push notifications out, but it’s possible it could be done sooner than that.
[import]uid: 10668 topic_id: 31525 reply_id: 128180[/import]
David,
by local do you mean a toast message? or something that can be added to the status bar. [import]uid: 55582 topic_id: 31525 reply_id: 128183[/import]
attudesign - it’s the status bar. [import]uid: 10668 topic_id: 31525 reply_id: 128185[/import]
Hello,
I can get a window at launch to enable notification for my app, despite many try, and many scripts used. I have rebuilt all the certificats, tried with urbanAirship, pushwoosh (both accept the certificats), single php test,… but the window that should let the user the user auhorize my app never launched…
I have an iPhone 5 with the last built.
Did you ever encountered such a problem ?
[import]uid: 5578 topic_id: 31525 reply_id: 128186[/import]
Make sure you have the right development or production key lined up with which server to use.
[import]uid: 19626 topic_id: 31525 reply_id: 128193[/import]
thankyou… custom icon? [import]uid: 55582 topic_id: 31525 reply_id: 128194[/import]
attudesign - yes, 1 custom icon per app. There will be a default one, but you can replace it with yours. [import]uid: 10668 topic_id: 31525 reply_id: 128210[/import]
David,
its like christmas! thankyou [import]uid: 55582 topic_id: 31525 reply_id: 128219[/import]
Hi, what is the status on this? As far as I can see, it’s been a full 2 weeks since local notifications was released (if you released it like promised in this thread). [import]uid: 21746 topic_id: 31525 reply_id: 130273[/import]
Hi, what is the status on this? As far as I can see, it’s been a full 2 weeks since local notifications was released (if you released it like promised in this thread). [import]uid: 21746 topic_id: 31525 reply_id: 130273[/import]
i was wondering the same thing… using the status bar really only matters to me if I can do a push to the device,
[import]uid: 55582 topic_id: 31525 reply_id: 130343[/import]
i was wondering the same thing… using the status bar really only matters to me if I can do a push to the device,
[import]uid: 55582 topic_id: 31525 reply_id: 130343[/import]
It’s behind because we needed an extra week to test, debug, and finalize local notification support on Android first… which was just released the middle of last week (build #942). This lays the foundation for push notification support, because getting notifications to work on Android just like how they are handled on iOS is literally 10x times the work. On iOS, notification are managed by the operating system, but on Android they are managed by the app. This means we have to persist the current state of all notifications ourselves so that they can be restored the next the app is restarted. We’ve also added support for displaying notifications when you reboot the phone, which is another thing Android does not do for you automatically.
Along the way, we had to implement other features required by notifications as well on Android, including launch arguments support… which by the way now allows you to support facebook deep linking. We threw in “applicationOpen” system event support last week as well.
Another tricky thing that we’ve implemented last week was the ability to set up a custom notification icon. Android has 3 different icon styles depending on the OS version that you are running. The black icon style for Android 2.2, the larger grey icon style for Android 2.3, and the even larger white icon style for Android 3.0 and above. That was a pain to support, but needed to be done to prevent app’s from getting rejected. We haven’t documented how to set this up yet, but here is Google’s official documentation about how to create these icons…
http://developer.android.com/guide/practices/ui_guidelines/icon_design_status_bar.html
We’ve added a new “Notifications/LocalNotification” sample project to our SDK at the end of last week. We’ll be creating a new sample project for push notifications later.
We’ve also just updated our notification API documentation yesterday. Daily build #960’s corresponding documentation zip file will contain these updates. This should be posted to our daily build page by tomorrow.
So, yeah, we’ve been really busy working on this. There’s more to this than just writing code.
I plan on adding push notification support via GCM on Android sometime next week now… although our daily build system may be turned off next week since we are currently working on finishing the next release version of Corona so that everyone can get our final iPhone 5 and iOS 6 changes. So, the daily build containing the push notification support will likely come out the week after.
Anyways, there’s a big update for you straight from the developers working on it. [import]uid: 32256 topic_id: 31525 reply_id: 130352[/import]
It’s behind because we needed an extra week to test, debug, and finalize local notification support on Android first… which was just released the middle of last week (build #942). This lays the foundation for push notification support, because getting notifications to work on Android just like how they are handled on iOS is literally 10x times the work. On iOS, notification are managed by the operating system, but on Android they are managed by the app. This means we have to persist the current state of all notifications ourselves so that they can be restored the next the app is restarted. We’ve also added support for displaying notifications when you reboot the phone, which is another thing Android does not do for you automatically.
Along the way, we had to implement other features required by notifications as well on Android, including launch arguments support… which by the way now allows you to support facebook deep linking. We threw in “applicationOpen” system event support last week as well.
Another tricky thing that we’ve implemented last week was the ability to set up a custom notification icon. Android has 3 different icon styles depending on the OS version that you are running. The black icon style for Android 2.2, the larger grey icon style for Android 2.3, and the even larger white icon style for Android 3.0 and above. That was a pain to support, but needed to be done to prevent app’s from getting rejected. We haven’t documented how to set this up yet, but here is Google’s official documentation about how to create these icons…
http://developer.android.com/guide/practices/ui_guidelines/icon_design_status_bar.html
We’ve added a new “Notifications/LocalNotification” sample project to our SDK at the end of last week. We’ll be creating a new sample project for push notifications later.
We’ve also just updated our notification API documentation yesterday. Daily build #960’s corresponding documentation zip file will contain these updates. This should be posted to our daily build page by tomorrow.
So, yeah, we’ve been really busy working on this. There’s more to this than just writing code.
I plan on adding push notification support via GCM on Android sometime next week now… although our daily build system may be turned off next week since we are currently working on finishing the next release version of Corona so that everyone can get our final iPhone 5 and iOS 6 changes. So, the daily build containing the push notification support will likely come out the week after.
Anyways, there’s a big update for you straight from the developers working on it. [import]uid: 32256 topic_id: 31525 reply_id: 130352[/import]
heyooohhh… thankyou
honestly I’ve been busy on another project so I really wasn’t paying attention till the other guy posted. But that is great news. I put together an app with c2dm awhile ago as a workaround, but it was a crappy way to do things…
steve [import]uid: 55582 topic_id: 31525 reply_id: 130363[/import]