I am integrating Tap for Tap alongside Chartboost however I am hitting incompatible permissions.
The Chartboost integration has a requirement that READ_PHONE_STATE is not set.
For Android games, do not enable the android.permission.READ_PHONE_STATE permission — it prevents your game from sending Android IDs to our system
According to the Tap for Tap documentation, the READ_PHONE_STATE permission is optional:
Note: We use READ_PHONE_STATE and ACCESS_WIFI_STATE to uniquely identify devices. You can choose to omit these permissions if you don’t want to use them.
However it looks like it is actually being included by default during the build process.
Is it possible to stop the permission being added automatically and instead rely on the developer adding it to the build.settings file?
Bruce