I’ve just updated and submitted several of my apps (non-corona) to support the new iPhone 6 and 6+ devices and i can confirm yes to all the above. The new XCode 6 requires two additional screen shot images for the new iPhone 6 and 6+ devices (these are used to determine compatibility similar to Default-568h@2x.png on the iPhone 5 and are 750x1334 iP6 and 1242x2208 for iP6+ in size) also new icons are required (87x87, 120x120 and 180x180). If you don’t add the iPhone 6 and 6+ images the apps/games still work but are digitally zoomed (software blow-up) including the status bar which i find less appealing to optimizing and making the most of the new devices.
Note. the way the load images and icons are done now in XCode 6 is through asset catalogues (.xcassets file with a Contents.json xml table defining the link) so the prior precise file naming e.g. Default-568h@2x.png is no longer important as far as i can tell.
Which opens up another question, does anyone know whats the new equivalent for supporting the iPhone 6/6+ Retina HD displays in Corona, given the possible move away from the precise naming in XCode 5 “Default-568h@2x.png”, will we be able to define asset catalogs (see below) as done by XCode 6 or is there an alternative approach e.g. “Default-667h.png” ?
thanks
//xcassets \> LaunchImage.launchimage \> Contents.json "images" : [ { "extent" : "full-screen", "idiom" : "iphone", "subtype" : "retina4", "filename" : "Default-568h@2x.png", "minimum-system-version" : "7.0", "orientation" : "portrait", "scale" : "2x" },{ "extent" : "full-screen", "idiom" : "iphone", "subtype" : "667h", "filename" : "iPhone\_6\_750x1334.png", "minimum-system-version" : "8.0", "orientation" : "portrait", "scale" : "2x" },{ "extent" : "full-screen", "idiom" : "iphone", "subtype" : "736h", "filename" : "iPhone\_6Plus\_1242x2208.png", "minimum-system-version" : "8.0", "orientation" : "portrait", "scale" : "3x" },{ "extent" : "full-screen", "idiom" : "iphone", "subtype" : "736h", "filename" : "iPhone\_6Plus\_2208x1242.png", "minimum-system-version" : "8.0", "orientation" : "landscape", "scale" : "3x" },.. }