SeeSaw - Corona turn-based game engine

Rock on!

In February or March I’d like to start working on a card game which is popular here in Mexico and I’d like it to be a turn-based multiplayer game (1-on-1) so whenever you have a release I’d like to use that and help you try it out (and buy it before release).

I have not worked with Parse, only PubNub because of their pricing model. Do you think it will be possible to include PubNub as well?

Parse costs 200$ a month, which I think can be a little steep for many of us if we see that the app is getting popular (from 0 to 199$), therefore I like the pricing model from PubNub a little bit better, 15$ - 49$ - 125$ etc. depending on how many daily active devices.

But as I said, I have not worked with Parse so this might be a lot of work.

Best regards,

Tomas

Congrats, Nick! Hopefully your game gets approved. Can’t wait to start using this :slight_smile:

Nice one nick! I saw the updated app on testflight… Is anyone else here using it?? I’d like to see the notifications in action…

Nick - what did u end up using for notifications?

Cheers

hey nick,

How are the notifications coming along?  I also noticed the demo in test flight has stopped working recently - did you changed something? is there a new version I can play with?

Merry Christmas! :slight_smile:

Cheers

The first game using this engine is finished and on the app store. I am just finishing up converting SeeSaw it to Graphics 2.0, so hope to have something out next week for you to play with.

https://itunes.apple.com/gb/app/football-faceoff/id738718884?ls=1&mt=8

I’d be interested in this template as well. Would beat starting from scratch for sure. Let us know what the progress is.

Enjoy the holidays!

Any updates? :slight_smile:

Are people still interested in this engine/template? I see develephant released a parse.com module, albeit you’d still have to build all the login screens, matchup screens and logic for creating/updating games/rounds in parse etc yourself. See photos below:

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Hi Nick,

I would still be interested as yours is a complete sample… I downloaded the app from the app store the other day but it doesnt seem to be working that well… It keeps getting in a loop between loading the app and switching to facebook… also I never seem to get notifications.   I wonder if this is because I had it installed via test flight? have you seen these issues yourself?

Yeah you would need to uninstall completely and then download from the app store.

You won’t receive push notifications as you would have been registered on pushwoosh under the sandbox app ID. This is why push notifications are a pain to test - once shown once the ‘allow push notifications’ dialog won’t show again, unless you uninstall, reset device, move the system time ahead one day, reset again and install. 

I rather cleverly had the sandbox app ID in my final release code for the sending of push messages to specific devices, so I need to issue an update for that. I’m really treating this release as a beta for the engine and other games as it’s so difficult to get enough people to test before release.

Hi Nick

Just wanted you to know that we will very likely buy your template, only depending the price. Do you have an ETA on when you plan to release it?

Up this!

Best regards,

Tomas

Ok - the game that I built the engine for is finally finished and going to apple today.

So I’ll now be able to concentrate on tidying it up ready for release as a template, see if I can get it to work with StackMob etc.

Rock on!

In February or March I’d like to start working on a card game which is popular here in Mexico and I’d like it to be a turn-based multiplayer game (1-on-1) so whenever you have a release I’d like to use that and help you try it out (and buy it before release).

I have not worked with Parse, only PubNub because of their pricing model. Do you think it will be possible to include PubNub as well?

Parse costs 200$ a month, which I think can be a little steep for many of us if we see that the app is getting popular (from 0 to 199$), therefore I like the pricing model from PubNub a little bit better, 15$ - 49$ - 125$ etc. depending on how many daily active devices.

But as I said, I have not worked with Parse so this might be a lot of work.

Best regards,

Tomas

Congrats, Nick! Hopefully your game gets approved. Can’t wait to start using this :slight_smile:

Nice one nick! I saw the updated app on testflight… Is anyone else here using it?? I’d like to see the notifications in action…

Nick - what did u end up using for notifications?

Cheers

+1!

+1

Interested as well :slight_smile:

Shut up and take my money!!! Erm, +1 yes very interested!