The first game using this engine is finished and on the app store. I am just finishing up converting SeeSaw it to Graphics 2.0, so hope to have something out next week for you to play with.
Are people still interested in this engine/template? I see develephant released a parse.com module, albeit you’d still have to build all the login screens, matchup screens and logic for creating/updating games/rounds in parse etc yourself. See photos below:
I would still be interested as yours is a complete sample… I downloaded the app from the app store the other day but it doesnt seem to be working that well… It keeps getting in a loop between loading the app and switching to facebook… also I never seem to get notifications. I wonder if this is because I had it installed via test flight? have you seen these issues yourself?
Yeah you would need to uninstall completely and then download from the app store.
You won’t receive push notifications as you would have been registered on pushwoosh under the sandbox app ID. This is why push notifications are a pain to test - once shown once the ‘allow push notifications’ dialog won’t show again, unless you uninstall, reset device, move the system time ahead one day, reset again and install.
I rather cleverly had the sandbox app ID in my final release code for the sending of push messages to specific devices, so I need to issue an update for that. I’m really treating this release as a beta for the engine and other games as it’s so difficult to get enough people to test before release.
Hi Nick, hope all is well. Not sure if you heard but StackMob got bought out so there is no longer a need to research integrating with their services. Have you made any further progress?
It’s progressing gradually, and should be available within the next month.
I’ve just converted from Storyboard to Composer, and am working through the documentation now. I’ll also look into the new push notification plugin GameThrive that we were told about in the e-mail from Corona today.
I’m not sure the GameThrive service suits the purposes of this template, at least not yet anyway. If you look in the comments of the blog post I asked if they support device to device notifications and they do not, but it is a feature they are looking to implement.
What push notification service did you eventually use for your app?
I’ve deliberately priced it fairly low as I’m currently moving house and therefore unable to provide a huge amount of support, but I’ve tried to make the comments and documentation as clear and comprehensive as possible.
GameThrive dev here. We just updated our service with an API to send messages that can be used device-to-device. We’ll be updating it very soon to support using device tokens as identifiers as well (Right now it uses a random key generated for each player).