skeleton:findSlot("name") causing nil value error?

Hi!

I’m trying to change the color of a slot. To get the slot, I’m calling skeleton:findSlot(“slotName”) but I’m getting a nil reference error on skeleton.slotsByName in Skeleton.lua. Is this an error with the spine framework or just me using it incorrectly? Has anyone else expereinced this?

EDIT: It got fixed on the github :slight_smile: