One of features that I like a lot on GameAnalytics is the Error Tracking.
I was wondering if I can get the scene name in the log event.
Example, I have the following error on my panel:
?:0: attempt to index field 'contentBounds' (a nil value) stack traceback: ?: in function '?' ?: in function 'gotoScene' ?: in function \<?:420\> ?: in function \<?:7\> ?: in function \<?:218\>
So, based only on the log, I don’t have idea where the error is in the code.