Hi everyone,
I’ve created a game for iOS and Android and have just released on both respective stores. The game works fine on all iOS devices, however there seems to be an issue on a select group of Android devices. It works on most Android devices but yeah there are a few showing this particular issue…
The issue people have experienced is that when they open the game, everything is black. The background is black. All the sprites are black. So pretty much all they see is a black screen and this obviously makes the game unplayable. The music and sounds however are fine. Even though the buttons are black, they are still pressable and responsive. I haven’t been able to track down what’s causing the issue, but what i can tell you is my game’s images are all derived from a massive spritesheet (png file). Each sprite seem to appear as black rectangles (their physics body shape). There are however 2 images that are separate from this spritesheet (clouds images i use in the game), and they seem to appear fine! So there seems to be an issue with displaying sprites from the spritesheet.
The other main lead that MIGHT help pinpoint the problem is that the Android devices manifesting this anomaly are Samsungs with Android 5.0.1 and Knox version 2.3. I’m suspicious that there is some issue with sprites on Lollipop. My friend who is seeing the issue has a Samsung Galaxy Note4. Her husband has the exact same phone but older Android version and it works fine on his.
Has anyone seen issues like this recently? How have you come to resolve it. If not, does anyone have any suggestions on how i can fix this?
Thanks.