I found that new Corona SDK community members often encounter many of the same problems and that the foundation of these problems originates from a lack of experience.
This is not a bad thing. It is simply the way things are.
New developers come into a community and their first instinct is to make a favorite game or the current hot game.
As you would imagine, many quickly become stuck and frustrated. I see this too often and have struggled with how to address this issue.
It is my firm belief that all 2D game developers should learn a common set of base concepts *AND* should make a common set of ‘fundamental’ games.
Having a conviction is great, but action is better. So, I decided that as time permits, I will provide ‘fundamental’ game samples and training materials demonstrating key principles.
The first two games in this series are now available on my gitHub page:
- Pong (3 variants): https://github.com/roaminggamer/SSK2_Pong
- Quiz Games (just one for now): https://github.com/roaminggamer/SSK2_QuizGames