I just implemented GameThrive and I must say it was very easy, and it works well. Thanks!
However, I found a strange behavior regarding tags and segments.
Even if I set tags using integer values rather than string values, the tag values seem to get converted to strings by GameThrive. The reason this is a problem is that when I create filters using those tags, the greater-than and less-than comparisons are done using string compare rather than numeric compare.
For example, I want to create a segment based on how many games a user has played. In this scenario, “25” < “8” which I find odd.
I suppose I could convert all my integer tag values to strings and pad with leading 0’s if necessary, but I’m wondering if that was the intention.