I’ve been working on a text manager library for a while now, and I think I am at a point where I will begin integrating this into my existing games, as well as in any new game development projects. This should be a good test on my end.
If anyone is interested, I created a small proof of concept video that shows what my library can do at this time…
[media]https://www.youtube.com/watch?v=mjYWrg53flQ[/media]
The demo shows the features of the library, demonstrates some basic animation, and finally, a teletype effect.
Some features:
Library manages multiple bitmapped fonts
Text can be created, changed, and resized
Left/right/center alignment
X and Y anchors
Multi-line text
Multiple bitmap fonts can be loaded and used
Text can be animated as a whole or as individual characters
While working on my library and proof of concept demo, I thought that this may be something that others may have an interest in as a possible release in the Corona Marketplace. I am looking for your comments on whether there is any interest as a released product and what the price point should be. If I do, there’s obviously some more work to do such as documentation, inclusion of more features, more testing, more demos, and naturally, support.
Let me know what you think, or of you have any questions.
thanks.
–john