Top 5 most wanted features

I have seen a lot of posts lately regarding feature requests and want to take a vote on the top 5 most wanted features.

From the roadmap list :

Top Priorities

In-App Purchase support for Android
Improvements to Physics API (friendlier collisions, etc.)
Improved transitions: pause/resume methods
Improvements to Sprite API
MapView support (Android)
Improved WebPopup behavior
OAuth support
Exposed table of active timers
Integrated advertising
System capabilities API
Payment integration Android (Paypal,etc)
Analytics
Split Features. Don’t wait to have feature parity on both Android/iOS. We can live with wichever is first.
Other Features

Add “2.5d” image transforms
Improvements to image saving API
Physics: simplified collision detection for “non-physical” cases
Improvements to Corona debugger
Support for compressed textures
Improved line drawing API
Support for Android softkeys
OpenGL shader support
iTunes library support
On-device debugging
Misc. improvements to core API usability
Page Flip
Improved Text Fields
New Corona UI Features
Curve Fitting
Object Fill
Bezier Manupulation
Procedural Graphics
Fluid Dynamics
Reconstruction of Arbitrary Topology using NURBS
LOD Rendering for terrains
Your Requested Features

Bon Jour
Device IP
BT Stack
Timer pause/resume
Apple Push Notification
Local Notification
OpenFeint for Android
Tinting
Access to bitmap data
Forgotten Ones

Contact List (Address book)
Email attachments
Better XML parser
Give Carlos a raise
Live Wallpaper for Android
Camera objects overlay (video, camera)
Better Text Metrics [import]uid: 84637 topic_id: 18265 reply_id: 318265[/import]

I’m hoping the above list is just a starting point and not what we get to vote on, since iAd and Game Center aren’t on here at all despite how badly they’re needed.

With that said, my top 5:

  1. Native Game Center that does not rely upon OpenFeint.
  2. iAd
  3. Integrated AdMob so we don’t have to use “hacks” anymore.
  4. Texture an image to a display object so that we can use 1 image on different sized objects without it being disproportioned.
  5. Build for Nook through Corona like we can with Kindle Fire. (I’m aware Ansca can build for you, but that’s a huge pain for everyone involved :P) [import]uid: 36054 topic_id: 18265 reply_id: 69952[/import]
  1. Follow through on existing commitments.
  2. Real push notifications.
  3. Android in app purchases.
  4. Game Center.
  5. Multiple ad options. [import]uid: 64596 topic_id: 18265 reply_id: 69954[/import]
  1. Push Notifications
  2. Physics Improvements
  3. More Ad Options
  4. Game Center
  5. In App Purchases on Android

Great work so far Ansca. [import]uid: 75643 topic_id: 18265 reply_id: 69956[/import]

1.Game Center
2.Other ad options
3.On-device debugging
4.Improvements to Corona debugger
5.Physics: Improvements to Physics API and simplified collision detection for “non-physical” cases
[import]uid: 38000 topic_id: 18265 reply_id: 69958[/import]

  1. Improvements to phyisics API

  2. Frame rate independent movement or access to box 2d timestep

  3. Native game center

  4. Frame rate independent movement or access to box 2d timestep

  5. Frame rate independent movement or access to box 2d timestep
    [import]uid: 40137 topic_id: 18265 reply_id: 69959[/import]

1.Native Game Center
2.Improvements in Physics API
3.Timer pause/resume
4.Camera objects overlay (video, camera)
5.Push Notifications [import]uid: 16142 topic_id: 18265 reply_id: 69967[/import]

  1. In-app purchase android
  2. Push Notifications
  3. Physics Improvements
  4. More Ad Options
  5. Game Center [import]uid: 1884 topic_id: 18265 reply_id: 69989[/import]
  1. Native Game Center
  2. iAd
  3. Push Notification
  4. Texture Blending
  5. Improvements in Physics API [import]uid: 12979 topic_id: 18265 reply_id: 69992[/import]
  1. IAP android
  2. Fix physics bugs (objects not sleeping, debug bodies scale with group, joint issues, sticky walls)
  3. Physics improvements ( esp. frame rate independent physics)
  4. 2.5 D image transforms (then I can make my own dang page turn effect)
  5. rendering performance improvements [import]uid: 9422 topic_id: 18265 reply_id: 69994[/import]

my top 5

  1. iAd

  2. iAd

  3. iAd

  4. iAd

  5. iAd
    [import]uid: 83418 topic_id: 18265 reply_id: 69995[/import]

@mila.habaer @mmathias6410 DAMN IT I didn’t think to put down the same thing 3-5 times! Let’s hope that counts as 5 iAd votes :stuck_out_tongue: [import]uid: 36054 topic_id: 18265 reply_id: 69996[/import]

  1. Multiple ad services
  2. Native Game Center

Great job so far Ansca!
:wink: [import]uid: 17138 topic_id: 18265 reply_id: 69997[/import]

1 - AdMob
2 - OpenFeint

ALL THE WAY ! [import]uid: 13454 topic_id: 18265 reply_id: 70010[/import]

  • Give Carlos a raise
  • GameCenter
  • Customize Camera UI
  • Breadcrumbs for maps
  • SocialMediaNetwork API ( Like how GameNetwork is done )
  • Updated corona Sample projects
  • Built in XML parser
    [import]uid: 13560 topic_id: 18265 reply_id: 70011[/import]
  • Ad system with at least AdMob and iAd
  • physics improvements
  • more graphics functions - modify bitmaps in memory
  • better WebPopup
  • no force to use any feature like the launchpad bundle (ads + anscalytics)
  • Game Center
  • BT

Since some months I think about a commitment with a board game author. I had to write an AI. Should I really try it in Lua? Can you imagine a chess AI written in Lua? I’d like to use Corona for the UI, but for the AI I can’t imagine.

So I’m wondering not to see something like a simple plugin system or the interface to native code on the list. About some things there is magic silence…

Why is tinting still on your list Danny? [import]uid: 70114 topic_id: 18265 reply_id: 70013[/import]

  1. Bitmap masking;)
  2. Build apps for iphone with the pc version
  3. Building a pc version of our apps.
  4. Compress functions to make the apps smaller
  5. Better Debugging and more Warnings for the simulator
    [import]uid: 86417 topic_id: 18265 reply_id: 70016[/import]

My last iOS game reminds me of things like this:

  • native Game Center support because support trough OF doesn’t give users good enough usability experience

  • Box2D physics improvement because it sux for fast moving objects ( even with isBullet )

  • time based Box2D physics support

  • easy way to deal with 2.5D right now I use multilater parallax to simulate 3D bulidings in top view game (something like this: http://webdev.stephband.info/jparallax/demos.html ). Look good byt it’s really pain in ass

  • vertex and shaders support :slight_smile: [import]uid: 12704 topic_id: 18265 reply_id: 70024[/import]

  1. Game Center
  2. iAd
  3. Other Ad options
  4. Android IAP
  5. Apple Push notifications [import]uid: 8697 topic_id: 18265 reply_id: 70037[/import]

Thanks for the replies. Just a little more info on this.

I started this as a personal post, to gather which features are the most requested (via votes) then I will pass the most requested features onto the team.

Currently it seems ads and social game networks (ie openfeint and gamecenter) are the most in demand.

Keep em coming :slight_smile:

This thread will be closed on the 10th of december and I will then be tallying the votes and submitting the list to the development team.

This does not guarantee an eta or definite inclusion of the most voted for features but will give the development team the clear view of what you guys (the users) want most in Corona at present and thus could bump them up the priority list :slight_smile:

Thanks [import]uid: 84637 topic_id: 18265 reply_id: 70038[/import]