Hi,
I like to confirm if the following set up works in China market. I found out from FAQ that
For the native SDK you implicitly need to setup a custom ID if you are targeting users from China.
local gameanalytics = require "plugin.gameanalytics" gameanalytics.waitForCustomUserID = true local uniqueID = system.getInfo("deviceID") gameanalytics.setCustomUserID ( uniqueID )
That set-up will work in the China market. The reason why we tell developers to switch to custom id is that in China Google Play is banned and as a result apps/games do not have access to the android advertising id.
Happy integration!
That set-up will work in the China market. The reason why we tell developers to switch to custom id is that in China Google Play is banned and as a result apps/games do not have access to the android advertising id.
Happy integration!