WARNING: plugin.materialui.defaults is not configured in build.settings ?

Hi,

I am a ‘newbie’ to the plugin creation process.  I am following the steps here “https://coronalabs.com/blog/2015/06/23/tutorial-building-a-pure-lua-plugin-for-corona/” and get a warning message running my demo app.  This happens from the “lua” directory of the plugin and here is the warning:

WARNING: plugin.materialui.defaults is not configured in build.settings

                    stack traceback:

                    plugin/materialui.lua:12: in main chunk

local defaults = require "plugin.materialui.defaults"

Any suggestions on what I need to do?  This happens for each time a require() is made referencing files in the plugin.<path>.

The App itself runs fine in the Simulator.

-Paul

Hi,

I am a ‘newbie’ to the plugin creation process.  I am following the steps here “https://coronalabs.com/blog/2015/06/23/tutorial-building-a-pure-lua-plugin-for-corona/” and get a warning message running my demo app.  This happens from the “lua” directory of the plugin and here is the warning:

WARNING: plugin.materialui.defaults is not configured in build.settings

                    stack traceback:

                    plugin/materialui.lua:12: in main chunk

local defaults = require “plugin.materialui.defaults”

Any suggestions on what I need to do?  This happens for each time a require() is made referencing files in the plugin.<path>.

The App itself runs fine in the Simulator.

-Paul

Just ignore it, if you are testing it locally it should not matter. Any time you call from the plugin folder it expects you to have a entry in your build.settings