Can I detect custom-shaped touch events using physics bodies (or anything other than masks)?
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6
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1279
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February 13, 2015
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Body moves sideways as well as up and down.
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6
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613
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February 12, 2015
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Unreliable physics? Jump sometimes high, sometimes lower
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12
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1017
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February 11, 2015
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Issues with collisions and high speeds
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26
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1489
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January 29, 2015
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Collision occuring before an actual collision
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10
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909
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January 25, 2015
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using physics data created with PhysicsEditor(3rdPartyTool) with a spritesheet
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0
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602
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January 24, 2015
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Convert outline to component shapes
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6
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839
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January 23, 2015
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How to offset a POLY physics body from a objects center point.
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10
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1331
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January 21, 2015
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Correctly removing applyLinearImpulse
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6
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1446
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January 21, 2015
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Moving across multiple physic platforms
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10
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668
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January 19, 2015
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applying force on different screen resolutions
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8
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976
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January 15, 2015
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Jumping through platform
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2
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1084
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January 4, 2015
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Physics speed limitation. Why?
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12
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1827
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December 24, 2014
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How to create a character with multi-bodies (not multi elements)
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6
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652
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December 24, 2014
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Removing spawned objects separately when colliding with other objects
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14
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7406
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December 19, 2014
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How to change PhysicFilter after create body
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20
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1310
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December 19, 2014
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Individual particles
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6
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1175
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December 16, 2014
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How to create soft Icecream like particles with Liquidfun
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4
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893
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December 15, 2014
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Join rectangles and move them around?
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4
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1208
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December 15, 2014
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Bounce object the same way it came from
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2
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705
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December 12, 2014
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making coin patterns
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26
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1635
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December 12, 2014
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Read vertices of physics body shape
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12
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830
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December 2, 2014
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make object follow each other
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2
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889
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November 30, 2014
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Autonomous movement through a tile-based map using collisions?
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16
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1646
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November 29, 2014
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Collision Problem
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6
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1203
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November 28, 2014
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setLinearVelocity speed
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4
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950
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November 27, 2014
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Strange behaviour when changing velocity
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16
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1814
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November 12, 2014
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How to get rid of unwanted bouncing
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8
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1734
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November 11, 2014
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Cannot run in mobile after convert to apk
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8
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678
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November 10, 2014
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standing stickman with physics
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8
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1273
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November 5, 2014
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