$10 eCPM GUARANTEED. Meet RevMob!

never mind… it is working fine [import]uid: 19297 topic_id: 25797 reply_id: 111435[/import]

Has anyone had any issues with getting installs but no revenues for that install? I just had it happen. Not sure why. [import]uid: 79620 topic_id: 25797 reply_id: 111584[/import]

Does anyone have any experience with getting paid on time by Revmob? [import]uid: 19297 topic_id: 25797 reply_id: 111585[/import]

@rebelwax

i have several installs today which have no associated revenue as well. revmob must be having issues today. [import]uid: 58777 topic_id: 25797 reply_id: 111586[/import]

Yeah… just had it happen again :S Hope they figure it out. [import]uid: 79620 topic_id: 25797 reply_id: 111589[/import]

I happen to know they are “adding features”, maybe that has something to do with it.
-CM [import]uid: 104852 topic_id: 25797 reply_id: 111591[/import]

Hmm… maybe. Just glad it’s not only me having issues. :stuck_out_tongue: [import]uid: 79620 topic_id: 25797 reply_id: 111592[/import]

Am seeing the same thing guys… :S

Hope that is the RevMob Team working something out there only… [import]uid: 89165 topic_id: 25797 reply_id: 111594[/import]

@luis
i have got more than 1000 impression in one day.
i think i’m in $10 eCPM GUARANTEED List.

is it going to round up to 10 in several days?
or it’s already over?

my appId “4fa1f649e7ee3c000b000029” [import]uid: 25057 topic_id: 25797 reply_id: 111596[/import]

Hi guys, I’m CEO of RevMob. We received some complaints of installs without revenue, not only from the Corona forum but also from other platforms.

We’re on it.

I can assure you guys no data was lost and if there’s any install without revenue, this will be corrected. This is probably an interface issue, and by tomorrow morning we’ll have it fixed.

@ckausik – we always pay on time :slight_smile: we pay every 15th day on a Net 45 basis, which means 45 days after the end of each month. So we’ll pay April revenue tomorrow and May revenue on July 15th and so on. Just make sure you register your payment details at http://revmob.com

@rebelwax, @ckausik, @BrightWaveGames, @chandler767, @RSCdev – thanks a lot for reporting this issue and we’re embarrassed this happened. We’re working hard to fix the interface problem and this should never happen again.

By the way, we’re working hard to release a new SDK that makes fullscreens load instantaneously which will make the user experience a lot better, and the image will also have higher quality. Thanks for your feedback and we’re working hard to fix everything! [import]uid: 137117 topic_id: 25797 reply_id: 111597[/import]

Told you they were adding features… [import]uid: 104852 topic_id: 25797 reply_id: 111599[/import]

@OwenYang – if you’re in the Guaranteed List Luis made, you’ll have a minimum $10 eCPM no matter what. Please contact me at gui@revmob.com if you have any questions, actually anyone that has questions feel free to send me an email and I’ll get back to you ASAP! [import]uid: 137117 topic_id: 25797 reply_id: 111600[/import]

@guischv , Thank you for the reply regarding our concerns.

That is really nice to see a CEO coming here on its own and letting his developers know the problem on first hand.
I appreciate the attitude.
Rodrigo. [import]uid: 89165 topic_id: 25797 reply_id: 111601[/import]

Hi @all,

i have joined REVMOB for 2 days and i use it in my new Game: https://play.google.com/store/apps/details?id=at.amapps.saverobot
The Game is new and was released yesterday, so it does not generate much impressions yet but i really like the popup it feels like a part of the game and not like real ADs.

So lets see how it will do… i have installed a game but the counter does not update…
But nice to read that @guischv is here and informing us.

Br,
Alen
[import]uid: 9592 topic_id: 25797 reply_id: 111612[/import]

Hi guys!
I saw that some of you already went live with this service.
Can you please share once you actually receive payments from it?
This sounds too good to be true…
Thanks! [import]uid: 150930 topic_id: 25797 reply_id: 111645[/import]

Looks like it might be working now. I had another install and it calculated the revenue for it. It’s still not showing the revenue for the previous installs though as far as I can tell. [import]uid: 79620 topic_id: 25797 reply_id: 111662[/import]

OK Guys, it’s all working well now. We’re also recalculating the missed revenue from the few hours during which the problem persisted. So until the end of the day all the installs that went unaccounted for will have revenue!

We also made some changes to assure this will never happen again.

Thanks a lot for letting us know the issue! [import]uid: 137117 topic_id: 25797 reply_id: 111680[/import]

@guischv, Thanks for the update. You guys rock! [import]uid: 79620 topic_id: 25797 reply_id: 111681[/import]

Has anyone here had their missed revenue calculated yet? [import]uid: 79620 topic_id: 25797 reply_id: 111750[/import]

Guys,
It has been couple days since my last post. I have accumulated more data on my game Turtle Run and I feel like sharing with you.

We are getting 1k downloads/day and most of it comes from the US. Regarding RevMob revenue, my game generated $130 last Saturday and an average of $100 from Monday to Thursday (yesterday).

Now I’m launching an update which I expect will increase the session average lengh time and hopefully will also boost my number of dowloads. These two translates into more ad impressions and revenue is expected to tag along.

ps.: I’m still using the pop-up ad unit. I’ll do the transition to fullscreen ads once RevMob delivers the Fullscreen 2.0 with zero loading time.

Best!
-luis [import]uid: 75921 topic_id: 25797 reply_id: 111814[/import]