@Luis. I agree 100% with you that we are not the target audience (at least when we are testing revmob with our app)
Still, I think it would make the user engagement better if a different free app is shown every time a person choose to check out the free app. It becomes less of annoyance and more like “hey check this app, you may like it” It becomes almost like a an app discovery service that the player actually may enjoy! (because with so many apps to choose from) Of course if the app is always the same then that extra surprise factor when clicking “yes, sure” is diminish and it becomes just an extra step…I would also think that if the suprise element is maintained (always a different app) then people would more likely at least click yes just to not miss a good app. If people feel that it always the same app showing then they more like to click no and continue playing. This of course reduces the chances of getting installs (and $$ for us!)
I actually think that apps do not even have to be different every single time, maybe a bunch of different apps rotating will also work…
Of course I do not know how apps are feed to the system so it maybe hard to achieve (showing a different apps every time)
I have another question to keep the conversation going if i may. I can fully see the value of Revmob if you have an app with 100K+ free downloads (a lot of traffic so probably a good percentage will click “yes, sure” But what about the vast majority of apps which probably will not reach that amount of downloads? Do you have any statistics on “normal” apps? Do they really make more money using Revmob rather than making them paid apps?
I guess the beauty of Revmob is that we can do both and then compare the revenues! Again just to keep the conversation going about app monetization (a great topic!)
Thanks Luis.
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