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event in collision is nil
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0
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1595
|
September 12, 2013
|
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modify object bounds when scaled
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16
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1054
|
September 10, 2013
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Detect if physics object is no longer in motion?(at rest even)
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4
|
1486
|
September 9, 2013
|
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change physics "shape" for a sprite after a "setSequence" on the sprite?
|
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10
|
2493
|
September 5, 2013
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physics object does not match pre-scaled display object (ZoomIn/ZoomOut for a physics game not possible)
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22
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1326
|
September 4, 2013
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isBodyActive=false versus removeBody
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8
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1097
|
August 31, 2013
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Help with enemy-tank firing behavior
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96
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8034
|
August 28, 2013
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How do I get relative angle of rotation for physical object?
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2
|
2201
|
August 27, 2013
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Drag and drop haywire after moving displayGroup...
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14
|
2928
|
August 26, 2013
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Scrolling and dragging --> BUG?
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|
32
|
8204
|
August 26, 2013
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Moving a display group wont move the physics?
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8
|
4780
|
August 26, 2013
|
|
I need help
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|
2
|
1162
|
August 23, 2013
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Objects overlap, but no collision is detected...
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4
|
2629
|
August 22, 2013
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Creating a explosion
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|
4
|
2389
|
August 22, 2013
|
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Collision Filter Inquiry
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4
|
1117
|
August 21, 2013
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To steer an object with the direction of a force?
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4
|
1585
|
August 21, 2013
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Changing position.
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0
|
782
|
August 18, 2013
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Slowing down the left and right speed
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4
|
985
|
August 14, 2013
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physics body frozen
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|
2
|
700
|
August 14, 2013
|
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Lineardamping - simple bug driving me mad
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|
4
|
927
|
August 14, 2013
|
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[RESOLVED] Trying to control a boat direction with a wheel, but how do I make it move in correct direction
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2
|
768
|
August 13, 2013
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Objects on elastic: a newbie question about pivot joints, friction joints or applyforce?
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0
|
1655
|
August 11, 2013
|
|
Swipe Force = Trajectory
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|
2
|
1720
|
August 10, 2013
|
|
Physics based game runs poorly on devices
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|
12
|
897
|
August 10, 2013
|
|
Rotate device keeping gravity pointing down
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|
2
|
1371
|
August 6, 2013
|
|
Can a composite body include circles?
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|
4
|
982
|
August 4, 2013
|
|
setReferencePoint causing a physics bug
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|
6
|
1163
|
August 4, 2013
|
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physics.setDrawMode not showing true physics boundary if shape is not perfectly convex
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|
0
|
997
|
August 3, 2013
|
|
setReferencePoint caused incorrect physics boundary & not align with setDrawMode( "hybrid" )
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|
0
|
951
|
August 3, 2013
|
|
Weird collision behaviour.
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|
22
|
2287
|
August 1, 2013
|