event in collision is nil
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|
0
|
1544
|
September 12, 2013
|
modify object bounds when scaled
|
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16
|
971
|
September 10, 2013
|
Detect if physics object is no longer in motion?(at rest even)
|
|
4
|
1428
|
September 9, 2013
|
change physics "shape" for a sprite after a "setSequence" on the sprite?
|
|
10
|
2439
|
September 5, 2013
|
physics object does not match pre-scaled display object (ZoomIn/ZoomOut for a physics game not possible)
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22
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1234
|
September 4, 2013
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isBodyActive=false versus removeBody
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8
|
1049
|
August 31, 2013
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Help with enemy-tank firing behavior
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96
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7594
|
August 28, 2013
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How do I get relative angle of rotation for physical object?
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2
|
2140
|
August 27, 2013
|
Drag and drop haywire after moving displayGroup...
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|
14
|
2883
|
August 26, 2013
|
Scrolling and dragging --> BUG?
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|
32
|
8093
|
August 26, 2013
|
Moving a display group wont move the physics?
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|
8
|
4731
|
August 26, 2013
|
I need help
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|
2
|
1111
|
August 23, 2013
|
Objects overlap, but no collision is detected...
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4
|
2582
|
August 22, 2013
|
Creating a explosion
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|
4
|
2322
|
August 22, 2013
|
Collision Filter Inquiry
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|
4
|
1071
|
August 21, 2013
|
To steer an object with the direction of a force?
|
|
4
|
1532
|
August 21, 2013
|
Changing position.
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0
|
747
|
August 18, 2013
|
Slowing down the left and right speed
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|
4
|
936
|
August 14, 2013
|
physics body frozen
|
|
2
|
647
|
August 14, 2013
|
Lineardamping - simple bug driving me mad
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|
4
|
881
|
August 14, 2013
|
[RESOLVED] Trying to control a boat direction with a wheel, but how do I make it move in correct direction
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|
2
|
707
|
August 13, 2013
|
Objects on elastic: a newbie question about pivot joints, friction joints or applyforce?
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|
0
|
1606
|
August 11, 2013
|
Swipe Force = Trajectory
|
|
2
|
1662
|
August 10, 2013
|
Physics based game runs poorly on devices
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|
12
|
851
|
August 10, 2013
|
Rotate device keeping gravity pointing down
|
|
2
|
1318
|
August 6, 2013
|
Can a composite body include circles?
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|
4
|
932
|
August 4, 2013
|
setReferencePoint causing a physics bug
|
|
6
|
1114
|
August 4, 2013
|
physics.setDrawMode not showing true physics boundary if shape is not perfectly convex
|
|
0
|
949
|
August 3, 2013
|
setReferencePoint caused incorrect physics boundary & not align with setDrawMode( "hybrid" )
|
|
0
|
897
|
August 3, 2013
|
Weird collision behaviour.
|
|
22
|
2166
|
August 1, 2013
|