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event in collision is nil
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0
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1567
|
September 12, 2013
|
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modify object bounds when scaled
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16
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991
|
September 10, 2013
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Detect if physics object is no longer in motion?(at rest even)
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4
|
1447
|
September 9, 2013
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change physics "shape" for a sprite after a "setSequence" on the sprite?
|
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10
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2462
|
September 5, 2013
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physics object does not match pre-scaled display object (ZoomIn/ZoomOut for a physics game not possible)
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22
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1276
|
September 4, 2013
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isBodyActive=false versus removeBody
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8
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1066
|
August 31, 2013
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Help with enemy-tank firing behavior
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96
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7747
|
August 28, 2013
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How do I get relative angle of rotation for physical object?
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2
|
2164
|
August 27, 2013
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Drag and drop haywire after moving displayGroup...
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14
|
2898
|
August 26, 2013
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Scrolling and dragging --> BUG?
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|
32
|
8157
|
August 26, 2013
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Moving a display group wont move the physics?
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8
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4751
|
August 26, 2013
|
|
I need help
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|
2
|
1129
|
August 23, 2013
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Objects overlap, but no collision is detected...
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4
|
2596
|
August 22, 2013
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Creating a explosion
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4
|
2347
|
August 22, 2013
|
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Collision Filter Inquiry
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4
|
1088
|
August 21, 2013
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To steer an object with the direction of a force?
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4
|
1554
|
August 21, 2013
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Changing position.
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0
|
763
|
August 18, 2013
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Slowing down the left and right speed
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4
|
959
|
August 14, 2013
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physics body frozen
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|
2
|
671
|
August 14, 2013
|
|
Lineardamping - simple bug driving me mad
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|
4
|
898
|
August 14, 2013
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[RESOLVED] Trying to control a boat direction with a wheel, but how do I make it move in correct direction
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2
|
732
|
August 13, 2013
|
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Objects on elastic: a newbie question about pivot joints, friction joints or applyforce?
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0
|
1624
|
August 11, 2013
|
|
Swipe Force = Trajectory
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|
2
|
1684
|
August 10, 2013
|
|
Physics based game runs poorly on devices
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|
12
|
867
|
August 10, 2013
|
|
Rotate device keeping gravity pointing down
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|
2
|
1341
|
August 6, 2013
|
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Can a composite body include circles?
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|
4
|
948
|
August 4, 2013
|
|
setReferencePoint causing a physics bug
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|
6
|
1134
|
August 4, 2013
|
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physics.setDrawMode not showing true physics boundary if shape is not perfectly convex
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|
0
|
969
|
August 3, 2013
|
|
setReferencePoint caused incorrect physics boundary & not align with setDrawMode( "hybrid" )
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|
0
|
924
|
August 3, 2013
|
|
Weird collision behaviour.
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|
22
|
2229
|
August 1, 2013
|