Wheres my water sample / example
|
|
4
|
1585
|
August 19, 2016
|
Problem with object:setFillColor()
|
|
10
|
1528
|
August 14, 2016
|
display.newMesh() Preview
|
|
26
|
3706
|
August 2, 2016
|
Old Spriteloq Sprite Sheet Compatibility?
|
|
6
|
1174
|
July 30, 2016
|
Pixel Shaders, how to load without anything objects smth like images & Pixel Sh without Vertex - how?
|
|
2
|
1431
|
July 24, 2016
|
Clipping part of an image without a MASK - or how do I
|
|
14
|
1964
|
July 14, 2016
|
How do you avoid hard coding coordinates of display elements in a game with multiple levels?
|
|
2
|
1203
|
July 13, 2016
|
Swiping Scenes like android card view
|
|
2
|
1426
|
July 13, 2016
|
Corona needs hairline support.
|
|
0
|
1005
|
July 7, 2016
|
performance meter
|
|
2
|
1010
|
July 6, 2016
|
setMask without save/load workaround
|
|
2
|
814
|
June 21, 2016
|
Scene Transitioning
|
|
0
|
804
|
June 15, 2016
|
Comparing colorSample output to other variables doesn't work?
|
|
2
|
1094
|
May 23, 2016
|
snapshot as paint input?
|
|
78
|
6825
|
May 16, 2016
|
Overlay Modal not working?
|
|
24
|
2021
|
May 12, 2016
|
Has anyone discovered a good technique to animate Point Lights?
|
|
10
|
1216
|
May 3, 2016
|
Combine Blend modes?
|
|
12
|
1793
|
May 2, 2016
|
MSDF shader
|
|
0
|
2023
|
April 27, 2016
|
Generate graphic objects on the fly...
|
|
6
|
886
|
April 23, 2016
|
Using xReference/yReference in Graphics Compatibility 1.0 mode
|
|
22
|
2973
|
April 13, 2016
|
2.5D Graphics + Tool?
|
|
2
|
1386
|
April 9, 2016
|
Pixelization & Anti-aliasing Issue
|
|
8
|
2732
|
April 8, 2016
|
Snapshot Invalidate Not Working on ApplicationResume (Android)
|
|
6
|
1295
|
April 3, 2016
|
Changing Corona's texture format
|
|
4
|
1319
|
March 25, 2016
|
How can I make a mask visible temporarily?
|
|
2
|
1421
|
March 19, 2016
|
How to Create Flickering Neon Effects
|
|
28
|
3169
|
March 18, 2016
|
Outrun-style 3D racing game WIP (with demo)
|
|
34
|
2774
|
February 29, 2016
|
Mode 7 / 3D at 60fps
|
|
38
|
4794
|
February 22, 2016
|
newEmitter - can't specify base directory for textures
|
|
16
|
1590
|
February 19, 2016
|
Damage Blink Problems
|
|
22
|
1945
|
February 17, 2016
|