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Turn based game
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4
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107
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September 27, 2010
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SpriteSheet Spacing
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2
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117
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September 27, 2010
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Spritesheet can't handle single row sheets > 640 pixels wide
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5
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134
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September 26, 2010
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native.showAlert and onPress handlers
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0
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90
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September 26, 2010
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Facebook's new rules for games
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0
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99
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September 25, 2010
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How do you create a sensor?
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3
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130
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September 24, 2010
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Weird issue with Sleeping Physics Bodies
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1
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106
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September 24, 2010
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pricing
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4
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112
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September 24, 2010
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Break the bridge under heavy weight
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7
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134
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September 24, 2010
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Setting the Height of a Sprite Reveals the full texture, the mask scales but not the underlying image
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9
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353
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September 23, 2010
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BUG: applyForce() seems to work like applyLinearImpulse()
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5
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157
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September 23, 2010
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Simple and dumb question: how to delete an image???
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1
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96
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September 22, 2010
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Sprite Sheets & Zwoptex
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2
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116
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September 21, 2010
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collision multiple shapes?
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2
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129
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September 21, 2010
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Bizarre rotation effect
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1
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119
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September 21, 2010
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Do I have to getLinearVelocity?
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9
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178
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September 21, 2010
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Anyone else having a problem with physics.setDrawMode?
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9
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283
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September 21, 2010
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How to count the number of objects of a certain type that are on screen
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2
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139
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September 21, 2010
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Problem with applyForce
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3
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92
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September 21, 2010
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Why does a body appear as square when I have specified a radius?
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4
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129
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September 21, 2010
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Sprite sheets from image sequences
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1
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106
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September 18, 2010
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Move Object while holding Button
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8
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162
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September 18, 2010
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How to pass an unknown amount of arguments to a function?
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2
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91
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September 15, 2010
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create movie from array of images
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1
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93
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September 14, 2010
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networked gameplay
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1
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93
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September 12, 2010
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"applyForce" ?
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1
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110
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September 11, 2010
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Sprites from images?
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4
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112
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September 9, 2010
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Expanding sprite doesn't fire collision
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4
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118
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September 9, 2010
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Getting the alpha
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5
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111
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September 4, 2010
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Non Addititive forces in the Physics Engine & Move to & Accellerate to Functions
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1
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116
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September 4, 2010
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