|
include same source in all Scenes??
|
|
7
|
49
|
January 28, 2012
|
|
Seller name in appstore
|
|
4
|
95
|
January 28, 2012
|
|
Create a Shake Effect on a Object
|
|
2
|
70
|
January 27, 2012
|
|
Memory Leak with webPopups?
|
|
11
|
55
|
January 27, 2012
|
|
Corona slider, touch and slide event
|
|
0
|
39
|
January 27, 2012
|
|
Displaying an animation from SpriteSheet
|
|
1
|
52
|
January 27, 2012
|
|
sprite.newAnim
|
|
3
|
52
|
January 27, 2012
|
|
Facebook Single Sign On for iOS - working for anyone else?
|
|
8
|
74
|
January 27, 2012
|
|
Corona library package management
|
|
2
|
66
|
January 27, 2012
|
|
Should I use groups and/or storyboard?
|
|
3
|
57
|
January 27, 2012
|
|
Weird positioning issue
|
|
5
|
53
|
January 26, 2012
|
|
Reverse Geocoding issue with funny characters in addresses
|
|
1
|
59
|
January 26, 2012
|
|
Displaying a background in corona
|
|
2
|
54
|
January 26, 2012
|
|
collision listener help
|
|
2
|
52
|
January 26, 2012
|
|
Microsoft DAX Connection
|
|
0
|
47
|
January 26, 2012
|
|
help: scrollview into storyboard
|
|
3
|
68
|
January 26, 2012
|
|
Single Sign On for Facebook on Android not working?
|
|
1
|
55
|
January 26, 2012
|
|
How to hunt down nil values from xcode console
|
|
1
|
58
|
January 26, 2012
|
|
what to do when touch target is lost?
|
|
12
|
88
|
January 26, 2012
|
|
Help me jump my sprite
|
|
6
|
58
|
January 26, 2012
|
|
How do you manage your print/asserts()?
|
|
21
|
137
|
January 26, 2012
|
|
Collisions and Timers
|
|
5
|
46
|
January 25, 2012
|
|
Keyboard help? (willing to pay $)
|
|
8
|
54
|
January 25, 2012
|
|
Windows Crash - Re-Install - Cannot Authorize.
|
|
7
|
57
|
January 25, 2012
|
|
Some beginner's questions
|
|
4
|
52
|
January 25, 2012
|
|
Wireframe, Stroke and Scaling
|
|
5
|
55
|
January 25, 2012
|
|
help with creating a class OOP
|
|
1
|
53
|
January 25, 2012
|
|
Simulator and Device Crash on Drag event
|
|
6
|
51
|
January 25, 2012
|
|
audio dispose
|
|
6
|
71
|
January 25, 2012
|
|
Network.download URL Size Limit Help
|
|
0
|
46
|
January 25, 2012
|